

######### LIGHTS ####################
######## Ceiling Lights ###############

create 75WattOVER2(lightingCeilingEuroPendant_light)
create 100WattOVER(lightingCeilingPendantStorybook_light)
create TrackLight(lightingCeilingTrack_light)

create whiteLight(lightingCeilingEuroPendant_light)
create household(lightingCeilingPendantStorybook_light)
create whiteLight(lightingCeilingTrack_light)

########### Floor lights ############

create 75WattFL4(lightingFloorEuro_light)
create 75WattFL3(lightingFloorStorybook_light)

create SOFTWHITE(lightingFloorEuro_light)
create household(lightingFloorStorybook_light)

######### OUTDOOR lights ##########
create flourescent(lightingPathIntlGlobe_light)
create 25WattFENCE(lightingPathIntlGlobe_light)

create mediumSTREETLIGHT(lightingStreetIntlGlobe_light)
create streetlightyellow(lightingStreetIntlGlobe_light)

######### Table lights ###########
create 75WattTABLE(lightingTableEuro_light)
create household(debrisPileElectronicSmall_light)

###for some reason this is link to a wrong file? -dD
###create household(lightingStreetIntlGlobe_light)

######### Wall lights ##########
create 75WattWALL(lightingWallEuroSconce_light)
create 75WattWALL6(lightingWallGallery_light)
create 75WattWALL(lightingWallSignLamp_light)
create 60WattWALL4(lightingWallStorybookSconce_light)
create VanityLight(lightingWallVanity_light)

create SOFTWHITE(lightingWallEuroSconce_light)
create household(lightingWallGallery_light)
create whiteLight(lightingWallSignLamp_light)
create hosuehold(lightingWallStorybookSconce_light)
create whiteLight(lightingWallVanity_light)

########## Windows ##############


create WSix(windowEuroArchMidHeight_0_0_0_N_light)
create WSix(windowEuroArchMidHeight_0_1S_0_S_light)
create WSix(windowEuroArchMidHeightDiagonal_0_0_0_NW_light)
create WSix(windowEuroArchMidHeightDiagonal_0_0_0_SE_light)

create NS(windowEuroArchMidHeight_0_0_0_N_light)
create NS(windowEuroArchMidHeight_0_1S_0_S_light)
create EW(windowEuroArchMidHeightDiagonal_0_0_0_NW_light)
create EW(windowEuroArchMidHeightDiagonal_0_0_0_SE_light)


create WFive(windowEuroMullion2Tile_0_0_0_N_light)
create WFive(windowEuroMullion2Tile_1E_0_0_N_light)
create WFive(windowEuroMullion2Tile_0_1S_0_S_light)
create WFive(windowEuroMullion2Tile_1E_1S_0_S_light)
create WFive(windowEuroMullion2TileDiagonal_0_0_0_NW_light)
create WFive(windowEuroMullion2TileDiagonal_1E_1N_0_NW_light)
create WFive(windowEuroMullion2TileDiagonal_0_0_0_SE_light)
create WFive(windowEuroMullion2TileDiagonal_1E_1N_0_SE_light)

create NS(windowEuroMullion2Tile_0_0_0_N_light)
create NS(windowEuroMullion2Tile_1E_0_0_N_light)
create NS(windowEuroMullion2Tile_0_1S_0_S_light)
create NS(windowEuroMullion2Tile_1E_1S_0_S_light)
create EW(windowEuroMullion2TileDiagonal_0_0_0_NW_light)
create EW(windowEuroMullion2TileDiagonal_1E_1N_0_NW_light)
create EW(windowEuroMullion2TileDiagonal_0_0_0_SE_light)
create EW(windowEuroMullion2TileDiagonal_1E_1N_0_SE_light)


create WSix(windowEuroMullionShort_0_0_0_N_light)
create WSix(windowEuroMullionShort_0_1S_0_S_light)
create WSix(windowEuroMullionShortDiagonal_0_0_0_NW_light)
create WSix(windowEuroMullionShortDiagonal_0_0_0_SE_light)

create NS(windowEuroMullionShort_0_0_0_N_light)
create NS(windowEuroMullionShort_0_1S_0_S_light)
create EW(windowEuroMullionShortDiagonal_0_0_0_NW_light)
create EW(windowEuroMullionShortDiagonal_0_0_0_SE_light)


create WSix(windowIntl_0_0_0_N_light)
create WSix(windowIntl_0_1S_0_S_light)
create WSix(windowIntlDiagonal_0_0_0_NW_light)
create WSix(windowIntlDiagonal_0_0_0_SE_light)

create NS(windowIntl_0_0_0_N_light)
create NS(windowIntl_0_1S_0_S_light)
create EW(windowIntlDiagonal_0_0_0_NW_light)
create EW(windowIntlDiagonal_0_0_0_SE_light)

create WFive(windowIntl3Tile_0_0_0_N_light)
create WFive(windowIntl3Tile_2E_0_0_N_light)
create WFive(windowIntl3Tile_0_1S_0_S_light)
create WFive(windowIntl3Tile_2E_1S_0_S_light)
create WFive(windowIntl3TileDiagonal_0_0_0_NW_light)
create WFive(windowIntl3TileDiagonal_2E_2N_0_NW_light)
create WFive(windowIntl3TileDiagonal_0_0_0_SE_light)
create WFive(windowIntl3TileDiagonal_2E_2N_0_SE_light)

create NS(windowIntl3Tile_0_0_0_N_light)
create NS(windowIntl3Tile_2E_0_0_N_light)
create NS(windowIntl3Tile_0_1S_0_S_light)
create NS(windowIntl3Tile_2E_1S_0_S_light)
create EW(windowIntl3TileDiagonal_0_0_0_NW_light)
create EW(windowIntl3TileDiagonal_2E_2N_0_NW_light)
create EW(windowIntl3TileDiagonal_0_0_0_SE_light)
create EW(windowIntl3TileDiagonal_2E_2N_0_SE_light)

create WSix(windowIntlTransom_0_0_0_N_light)
create WSix(windowIntlTransom_0_1S_0_S_light)
create WSix(windowIntlTransomDiagonal_0_0_0_NW_light)
create WSix(windowIntlTransomDiagonal_0_0_0_SE_light)

create NS(windowIntlTransom_0_0_0_N_light)
create NS(windowIntlTransom_0_1S_0_S_light)
create EW(windowIntlTransomDiagonal_0_0_0_NW_light)
create EW(windowIntlTransomDiagonal_0_0_0_SE_light)

create WFive(windowIntlTransom3Tile_0_0_0_N_light)
create WFive(windowIntlTransom3Tile_2E_0_0_N_light)
create WFive(windowIntlTransom3Tile_0_1S_0_S_light)
create WFive(windowIntlTransom3Tile_2E_1S_0_S_light)
create WFive(windowIntlTransom3TileDiagonal_0_0_0_NW_light)
create WFive(windowIntlTransom3TileDiagonal_2E_2N_0_NW_light)
create WFive(windowIntlTransom3TileDiagonal_0_0_0_SE_light)
create WFive(windowIntlTransom3TileDiagonal_2E_2N_0_SE_light)

create NS(windowIntlTransom3Tile_0_0_0_N_light)
create NS(windowIntlTransom3Tile_2E_0_0_N_light)
create NS(windowIntlTransom3Tile_0_1S_0_S_light)
create NS(windowIntlTransom3Tile_2E_1S_0_S_light)
create EW(windowIntlTransom3TileDiagonal_0_0_0_NW_light)
create EW(windowIntlTransom3TileDiagonal_2E_2N_0_NW_light)
create EW(windowIntlTransom3TileDiagonal_0_0_0_SE_light)
create EW(windowIntlTransom3TileDiagonal_2E_2N_0_SE_light)

create WZero(windowStorybookBay_0_0_0_N_light)
create WZero(windowStorybookBay_2E_0_0_N_light)
create WZero(windowStorybookBay_0_1S_0_S_light)
create WZero(windowStorybookBay_2E_1S_0_S_light)
create WZero(windowStorybookBayDiagonal_0_0_0_NW_light)
create WZero(windowStorybookBayDiagonal_2E_2N_0_NW_light)
create WZero(windowStorybookBayDiagonal_0_0_0_SE_light)
create WZero(windowStorybookBayDiagonal_2E_2N_0_SE_light)

create WSix(windowStorybookBay_0_0_0_N_light)
create WSix(windowStorybookBay_2E_0_0_N_light)
create WSix(windowStorybookBay_0_1S_0_S_light)
create WSix(windowStorybookBay_2E_1S_0_S_light)
create WSix(windowStorybookBayDiagonal_0_0_0_NW_light)
create WSix(windowStorybookBayDiagonal_2E_2N_0_NW_light)
create WSix(windowStorybookBayDiagonal_0_0_0_SE_light)
create WSix(windowStorybookBayDiagonal_2E_2N_0_SE_light)


create NS(windowStorybookBay_0_0_0_N_light)
create NS(windowStorybookBay_2E_0_0_N_light)
create NS(windowStorybookBay_0_1S_0_S_light)
create NS(windowStorybookBay_2E_1S_0_S_light)
create EW(windowStorybookBayDiagonal_0_0_0_NW_light)
create EW(windowStorybookBayDiagonal_2E_2N_0_NW_light)
create EW(windowStorybookBayDiagonal_0_0_0_SE_light)
create EW(windowStorybookBayDiagonal_2E_2N_0_SE_light)

create WFive(windowStorybookStencil_0_0_0_N_light)
create WFive(windowStorybookStencil_0_1S_0_S_light)
create WFive(windowStorybookStencilDiagonal_0_0_0_NW_light)
create WFive(windowStorybookStencilDiagonal_0_0_0_SE_light)

create NS(windowStorybookStencil_0_0_0_N_light)
create NS(windowStorybookStencil_0_1S_0_S_light)
create EW(windowStorybookStencilDiagonal_0_0_0_NW_light
create EW(windowStorybookStencilDiagonal_0_0_0_SE_light)

create WFive(windowStorybookStencil2Tile_0_0_0_N_light)
create WFive(windowStorybookStencil2Tile_1E_0_0_N_light)
create WFive(windowStorybookStencil2Tile_0_1S_0_S_light)
create WFive(windowStorybookStencil2Tile_1E_1S_0_S_light)
create WFive(windowStorybookStencil2TileDiagonal_0_0_0_NW_light)
create WFive(windowStorybookStencil2TileDiagonal_1E_1N_0_NW_light)
create WFive(windowStorybookStencil2TileDiagonal_0_0_0_SE_light)
create WFive(windowStorybookStencil2TileDiagonal_1E_1N_0_SE_light)

create NS(windowStorybookStencil2Tile_0_0_0_N_light)
create NS(windowStorybookStencil2Tile_1E_0_0_N_light)
create NS(windowStorybookStencil2Tile_0_1S_0_S_light)
create NS(windowStorybookStencil2Tile_1E_1S_0_S_light)
create EW(windowStorybookStencil2TileDiagonal_0_0_0_NW_light)
create EW(windowStorybookStencil2TileDiagonal_1E_1N_0_NW_light)
create EW(windowStorybookStencil2TileDiagonal_0_0_0_SE_light)
create EW(windowStorybookStencil2TileDiagonal_1E_1N_0_SE_light)

create WFour(windowTriangularIntl_0_0_0_N_light)
create WFour(windowTriangularIntl_0_1S_0_S_light)
create WFour(windowTriangularIntlDiagonal_0_0_0_NW_light)
create WFour(windowTriangularIntlDiagonal_0_0_0_SE_light)

create NS(windowTriangularIntl_0_0_0_N_light)
create NS(windowTriangularIntl_0_1S_0_S_light)
create EW(windowTriangularIntlDiagonal_0_0_0_NW_light)
create EW(windowTriangularIntlDiagonal_0_0_0_SE_light)

############################### DOORS #########################################

create glassdoor1(doorEuroGlassPanel_0_0_0_N_light)
create glassdoor1(doorEuroGlassPanel_0_1S_0_S_light)
create glassdoor1(doorEuroGlassPanelDiagonal_0_0_0_SE_light)
create glassdoor1(doorEuroGlassPanelDiagonal_0_0_0_NW_light)

create NS(doorEuroGlassPanel_0_0_0_N_light)
create NS(doorEuroGlassPanel_0_1S_0_S_light)
create EW(doorEuroGlassPanelDiagonal_0_0_0_SE_light)
create EW(doorEuroGlassPanelDiagonal_0_0_0_NW_light)

create noAngle(doorEuroGlassPanel_0_0_0_N_light)
create noAngle(doorEuroGlassPanel_0_1S_0_S_light)
create noAngle(doorEuroGlassPanelDiagonal_0_0_0_SE_light)
create noAngle(doorEuroGlassPanelDiagonal_0_0_0_NW_light)

create glassdoor1(doorEuroMullion_0_0_0_N_light)
create glassdoor1(doorEuroMullion_0_1S_0_S_light)
create glassdoor1(doorEuroMullionDiagonal_0_0_0_NW_light)
create glassdoor1(doorEuroMullionDiagonal_0_0_0_SE_light)

create NS(doorEuroMullion_0_0_0_N_light)
create NS(doorEuroMullion_0_1S_0_S_light)
create EW(doorEuroMullionDiagonal_0_0_0_NW_light)
create EW(doorEuroMullionDiagonal_0_0_0_SE_light)

create noAngle(doorEuroMullion_0_0_0_N_light)
create noAngle(doorEuroMullion_0_1S_0_S_light)
create noAngle(doorEuroMullionDiagonal_0_0_0_NW_light)
create noAngle(doorEuroMullionDiagonal_0_0_0_SE_light)

create glassdoor1(doorEuroTransom_0_1S_0_S_light)
create glassdoor1(doorEuroTransom_0_0_0_N_light)
create glassdoor1(doorEuroTransomDiagonal_0_0_0_NW_light)
create glassdoor1(doorEuroTransomDiagonal_0_0_0_SE_light)

create NS(doorEuroTransom_0_1S_0_S_light)
create NS(doorEuroTransom_0_0_0_N_light)
create EW(doorEuroTransomDiagonal_0_0_0_NW_light)
create EW(doorEuroTransomDiagonal_0_0_0_SE_light)

create noAngle(doorEuroTransom_0_1S_0_S_light)
create noAngle(doorEuroTransom_0_0_0_N_light)
create noAngle(doorEuroTransomDiagonal_0_0_0_NW_light)
create noAngle(doorEuroTransomDiagonal_0_0_0_SE_light)

create glassdoor1(doorIntlCapFull_0_1S_0_S_light)
create glassdoor1(doorIntlCapFull_0_0_0_N_light)
create glassdoor1(doorIntlCapFull_0_0_0_NW_light)
create glassdoor1(doorIntlCapFull_0_0_0_SE_light)

create NS(doorIntlCapFull_0_1S_0_S_light)
create NS(doorIntlCapFull_0_0_0_N_light)
create EW(doorIntlCapFull_0_0_0_NW_light)
create EW(doorIntlCapFull_0_0_0_SE_light)

create noAngle(doorIntlCapFull_0_1S_0_S_light)
create noAngle(doorIntlCapFull_0_0_0_N_light)
create noAngle(doorIntlCapFull_0_0_0_NW_light)
create noAngle(doorIntlCapFull_0_0_0_SE_light)

create glassdoor1(doorIntlCapShort_0_1S_0_S_light)
create glassdoor1(doorIntlCapShort_0_0_0_N_light)
create glassdoor1(doorIntlCapShortDiagonal_0_0_0_SE_light)
create glassdoor1(doorIntlCapShortDiagonal_0_0_0_NW_light)

create NS(doorIntlCapShort_0_1S_0_S_light)
create NS(doorIntlCapShort_0_0_0_N_light)
create EW(doorIntlCapShortDiagonal_0_0_0_SE_light)
create EW(doorIntlCapShortDiagonal_0_0_0_NW_light)

create noAngle(doorIntlCapShort_0_1S_0_S_light)
create noAngle(doorIntlCapShort_0_0_0_N_light)
create noAngle(doorIntlCapShortDiagonal_0_0_0_SE_light)
create noAngle(doorIntlCapShortDiagonal_0_0_0_NW_light)

create glassdoor1(doorIntlTransom_0_0_0_N_light)
create glassdoor1(doorIntlTransom_0_1S_0_S_light)
create glassdoor1(doorIntlTransomDiagonal_0_0_0_NW_light)
create glassdoor1(doorIntlTransomDiagonal_0_0_0_SE_light)

create NS(doorIntlTransom_0_0_0_N_light)
create NS(doorIntlTransom_0_1S_0_S_light)
create EW(doorIntlTransomDiagonal_0_0_0_NW_light)
create EW(doorIntlTransomDiagonal_0_0_0_SE_light)

create noAngle(doorIntlTransom_0_0_0_N_light)
create noAngle(doorIntlTransom_0_1S_0_S_light)
create noAngle(doorIntlTransomDiagonal_0_0_0_NW_light)
create noAngle(doorIntlTransomDiagonal_0_0_0_SE_light)

create glassdoor1(doorIntlTransom2Tile_0_1S_0_S_light)
create glassdoor1(doorIntlTransom2Tile_1E_1S_0_S_light)
create glassdoor1(doorIntlTransom2Tile_0_0_0_N_light)
create glassdoor1(doorIntlTransom2Tile_1E_0_0_N_light)
create glassdoor1(doorIntlTransom2TileDiagonal_0_0_0_SE_light)
create glassdoor1(doorIntlTransom2TileDiagonal_1E_1N_0_SE_light)
create glassdoor1(doorIntlTransom2TileDiagonal_0_0_0_NW_light)
create glassdoor1(doorIntlTransom2TileDiagonal_1E_1N_0_NW_light)

create NS(doorIntlTransom2Tile_0_1S_0_S_light)
create NS(doorIntlTransom2Tile_1E_1S_0_S_light)
create NS(doorIntlTransom2Tile_0_0_0_N_light)
create NS(doorIntlTransom2Tile_1E_0_0_N_light)
create EW(doorIntlTransom2TileDiagonal_0_0_0_SE_light)
create EW(doorIntlTransom2TileDiagonal_1E_1N_0_SE_light)
create EW(doorIntlTransom2TileDiagonal_0_0_0_NW_light)
create EW(doorIntlTransom2TileDiagonal_1E_1N_0_NW_light)

create noAngle(doorIntlTransom2Tile_0_1S_0_S_light)
create noAngle(doorIntlTransom2Tile_1E_1S_0_S_light)
create noAngle(doorIntlTransom2Tile_0_0_0_N_light)
create noAngle(doorIntlTransom2Tile_1E_0_0_N_light)
create noAngle(doorIntlTransom2TileDiagonal_0_0_0_SE_light)
create noAngle(doorIntlTransom2TileDiagonal_1E_1N_0_SE_light)
create noAngle(doorIntlTransom2TileDiagonal_0_0_0_NW_light)
create noAngle(doorIntlTransom2TileDiagonal_1E_1N_0_NW_light)

create glassdoor1(doorStorybookOrnate_0_1S_0_S_light)
create glassdoor1(doorStorybookOrnate_0_0_0_N_light)
create glassdoor1(doorStorybookOrnateDiagonal_0_0_0_SE_light)
create glassdoor1(doorStorybookOrnateDiagonal_0_0_0_NW_light)

create NS(doorStorybookOrnate_0_1S_0_S_light)
create NS(doorStorybookOrnate_0_0_0_N_light)
create EW(doorStorybookOrnateDiagonal_0_0_0_SE_light)
create EW(doorStorybookOrnateDiagonal_0_0_0_NW_light)

create noAngle(doorStorybookOrnate_0_1S_0_S_light)
create noAngle(doorStorybookOrnate_0_0_0_N_light)
create noAngle(doorStorybookOrnateDiagonal_0_0_0_SE_light)
create noAngle(doorStorybookOrnateDiagonal_0_0_0_NW_light)